GameMaker: Studio has a number of functions that can be
used to get information about the included font assets, as well as
a further set of functions that can be used to change, add or
remove fonts from your game at run-time. In particular the function
font_add() can be used to add non-standard fonts, like
Asian glyph fonts, in *.ttf format.
The following functions can be used to get information about font resources:
The following functions can be used to change and manipulate fonts during a game: